Table of Contents
Role
Developer - University Project (Artificial Life with Robotics)
Project Summary
This project was developed for the Artificial Life with Robotics course as an agent-based simulation in NetLogo. The model investigates how an infectious disease spreads across two interacting populations over time and how intervention policies change infection and mortality outcomes.
Assignment Scope
- Simulated two populations with independent regions (turquoise and magenta).
- Tested regional movement constraints (local-only movement vs unrestricted movement).
- Compared social distancing vs no social distancing.
- Compared self-isolation after an undetected transmission period vs no self-isolation.
- Modeled infection, illness progression, survival, immunity development, and antibody decay over time.
Technical Implementation
- Built on default NetLogo turtles without custom breeds, aligned with assignment constraints.
- Implemented infection probability using configurable
infection_rate(0-100). - Implemented illness countdown with
infected_timeand post-recovery immunity with antibody timers. - Updated real-time global metrics each tick, including:
- infection percentages (total and by population)
- deaths (total and by population)
- antibody/immunity percentages (total and by population)
- Structured setup and execution flow through separate procedures:
setup_worldsetup_agentsrun_model
Demo Video
Key Outcomes
- Delivered a stable simulation that follows strict course requirements and runtime constraints.
- Produced a reusable experiment setup for comparing policy effects on spread and mortality.
- Built clear output metrics to support analysis of intervention effectiveness across both populations.
Skills
- Agent-Based Modelling
- NetLogo
- Artificial Life Simulation
- Disease Spread Modeling
- Data Analysis
- Simulation Design
